Nick Bostrom Elon Musk Nick Bostrom Elon Musk

OMG can anyone write an article on the simulation hypothesis without focusing on Nick Bostrom and Elon Musk? It’s like writing an article about climate change and only mentioning Al Gore.

Dear journalists who are trying to be edgy and write about cool fringe theories, please pay attention. The idea that we might be living in an illusory world is not novel. Chinese philosopher Zhuangzi wrote about it with his butterfly dream in 369 BC. Plato discussed his cave allegory in 380 BC. The other aspect of simulation theory, the idea that the world is discrete or digital, is equally ancient. Plato and Democritous considered atoms, and therefore the fundamental constructs of reality, to be discrete.

I’m not taking anything away from Nick Bostrom, who is a very intelligent modern philosopher. His 2001 Simulation Argument is certainly thought provoking and deserves its place in the annals of digital philosophy. But it was predated by “The Matrix”. Which was predated by Philip K. Dick’s pronouncement in 1977 that we might be living in a computer-programmed reality. Which was predated by Konrad Zuse’s 1969 work on discrete reality, “Calculating Space.”

And as interesting as Bostrom’s Simulation Argument is, it was a 12-page paper on a single idea. Since then, he has not really evolved his thinking on digital philosophy, preferring instead to concentrate on existential risk and the future of humanity.

Nor am I taking anything away from Elon Musk, a brilliant entrepreneur who latched onto Bostrom’s idea for a few minutes, generated a couple sound bites, and then it was back to solar panels and hyperloops.

But Bostrom, Musk, and the tired old posthuman-generated simulation hypothesis is all that the rank and file of journalists seem to know to write about. It is really sad, considering that Tom Campbell wrote an 800-page treatise on the computational nature of reality. I have written two books on the subject. Both of our material is largely consistent and has evolved the thinking far beyond the idea that we live in a posthuman-generated simulation. In fact, I provide a great deal of evidence that the Bostrom-esque possibility is actually not very likely. And Brian Whitworth has a 10-year legacy of provocative scientific papers on evidence for a programmed reality that are far beyond the speculations of Musk and Bostrom.

The world need to know about these things and Campbell, Whitworth, and I can’t force people to read our books, blogs, and papers. So journalists, with all due respect, please up your simulation game.

Comments on the Possibilist Transactional Interpretation of Quantum Mechanics, aka Models vs. Reality

Reality is what it is. Everything else is just a model.

From Plato to Einstein to random humans like myself, we are all trying to figure out what makes this world tick. Sometimes I think I get it pretty well, but I know that I am still a product of my times, and therefore my view of reality is seen through the lens of today’s technology and state of scientific advancement. As such, I would be a fool to think that I have it all figured out. As should everyone else.

At one point in our recent past, human scientific endeavor wasn’t so humble. Just a couple hundred years ago, we thought that atoms were the ultimate building blocks of reality and everything could be ultimately described by equations of mechanics. How naïve that was, as 20th century physics made abundantly clear. But even then, the atom-centric view of physics was not reality. It was simply a model. So is every single theory and equation that we use today, regardless of whether it is called a theory or a law: Relativistic motion, Schrodinger’s equation, String Theory, the 2nd Law of Thermodynamics – all models of some aspect of reality.

We seek to understand our world and derive experiments that push forward that knowledge. As a result of the experiments, we define models to best fit the data.

One of the latest comes from quantum physicist Ruth Kastner in the form of a model that better explains the anomalies of quantum mechanics. She calls the model the Possibilist Transactional Interpretation of Quantum Mechanics (PTI), an updated version of John Cramer’s Transactional Interpretation of Quantum Mechanics (TIQM, or TI for short) proposed in 1986. The transactional nature of the theory comes from the idea that the wavefunction collapse behaves like a transaction in that there is an “offer” from an “emitter” and a “confirmation” from an “absorber.” In the PTI enhancement, the offers and confirmations are considered to be outside of normal spacetime and therefore the wavefunction collapse creates spacetime rather than occurs within it. Apparently, this helps to explain some existing anomalies, like uncertainty and entanglement.

This is all cool and seems to serve to enhance our understanding of how QM works. However, it is STILL just a model, and a fairly high level one at that. And all models are approximations, approximating a description of reality that most closely matches experimental evidence.

Underneath all models exist deeper models (e.g. string theory), many as yet to be supported by real evidence. Underneath those models may exist even deeper models. Consider this layering…

Screen Shot 2015-09-29 at 8.18.55 PM

Every layer contains models that may be considered to be progressively closer to reality. Each layer can explain the layer above it. But it isn’t until you get to the bottom layer that you can say you’ve hit reality. I’ve identified that layer as “digital consciousness”, the working title for my next book. It may also turn out to be a model, but it feels like it is distinctly different from the other layers in that, by itself, it is no longer an approximation of reality, but rather a complete and comprehensive yet elegantly simple framework that can be used to describe every single aspect of reality.

For example, in Digital Consciousness, everything is information. The “offer” is then “the need to collapse the wave function based on the logic that there is now an existing conscious observer who depends on it.” The “confirmation” is the collapse – the decision made from probability space that defines positions, spins, etc. This could also be seen as the next state of the state machine that defines such behavior. The emitter and absorber are both parts of the “system”, the global consciousness that is “all that there is.” So, if experimental evidence ultimately demonstrates that PTI is a more accurate interpretation of QM, it will nonetheless still be a model and an approximation. The bottom layer is where the truth is.

Elvidge’s Postulate of Countable Interpretations of QM…

The number of intepretations of Quantum Mechanics always exceeds the number of physicists.

Let’s count the various “interpretations” of quantum mechanics:

  • Bohm (aka Causal, or Pilot-wave)
  • Copenhagen
  • Cosmological
  • Ensemble
  • Ghirardi-Rimini-Weber
  • Hidden measurements
  • Many-minds
  • Many-worlds (aka Everett)
  • Penrose
  • Possibilist Transactional (PTI)
  • Relational (RQM)
  • Stochastic
  • Transactional (TIQM)
  • Von Neumann-Wigner
  • Digital Consciousness (DCI, aka Elvidge)

Unfortunately you won’t find the last one in Wikipedia. Give it about 30 years.

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Who Is God?

I’m starting this ridiculously presumptuous topic with the assumption that we live in a consciousness-driven digital reality. (For the reasons that I think this is the ONLY compelling theory of reality, please see the evidence, or my book, “The Universe – Solved!”) As such, we can draw from the possibilities proposed by various simulation theorists, such as Tom Campbell, Nick Bostrom, Andrei Linde, the Wachowskis, and others. In all cases, our apparent self, what Morpheus called “residual self image” is simply, in effect, an avatar. Our real free-will-wielding consciousness is in the mind of the “sim player”, wherever it may be.

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Some possibilities…

  1. We live in a post-human simulation written by humans of the future. This is Nick Bostrom’s “Simulation Argument.” “God” is thus, effectively, a future human, maybe some sniveling teen hacker working at the 2050 equivalent of Blizzard Entertainment. We are contemporaries of the hacker.
  1. We live in a simulation created by an AI, a la “The Matrix.” God is the Architect of the Matrix; we may be slaves or we may just enjoy playing the simulation that the AI created. We may be on earth or somewhere entirely different.
  1. We live in a simulation created by an alien. God is the alien; again, we may be slaves or we may just enjoy playing the simulation that ET has created.
  1. Stanford physicist Andrei Linde, the developer of the “eternal chaotic inflation theory” of the multiverse, once said “On the evidence, our universe was created not by a divine being, but by a physicist hacker.” That would make God a physicist – a future human one, or one from another planet.
  1. We live in a digital system, which continuously evolves to a higher level due to a fundamental law of continuous improvement. Physicist Tom Campbell has done the most to develop this theory, which holds that each of our consciousnesses are “individuated” parts of the whole system, interacting with another component of the system, the reality simulation in which we “live.” God is then a dispassionate digital information system, all that there is, the creator of our reality and of us. We are effectively a part of God.

The kingdom of God is within you” – Jesus

“He who knows his own self, knows God” – Mohammed

“There is one Supreme Ruler, the inmost Self of all beings, who makes His one form manifold. Eternal happiness belongs to the wise, who perceive Him within themselves – not to others” – from the Vedas, original Indian holy text

“The first peace, which is most important, is that which comes within the souls of men when they realize their relationship, their oneness, with the universe and all its Powers, and when they realize that at the center of the universe dwells Wakan-Tanka, and that this center is really everywhere, it is within each of us.” – Native American

There are a couple major challenges with possibilities 1 through 4. First of all is the problem of motivation. Would a significantly advanced civilization really be interested in playing out a seemingly mundane existence in a pre-post-human epoch on an ordinary planet? Would we want to live out the entire life of an Australopithecus four million years ago, given the opportunity in a simulation? Of course, this argument anthropomorphizes our true self, which may not even be of human form, like its avatar. In the System model of God, however, motivation is simple; it is part of the fundamental process of continuous improvement. We experience the simulation, or “Reality Learning Lab”, as Campbell calls it, in order to learn and evolve.

The bigger challenge is how to explain these anomalies:

  • Near Death Experiences, many of which have common themes; tunnels toward a white light, interaction with deceased (only!) relatives, life reviews, peace and quiet in an unearthly environment, a perception of a point of no return, and fundamental and lasting change in the experiencer’s attitude about life and death.
  • Past Life Experiences, as recounted by patients of hypnotherapists. Roots of reincarnation beliefs exist in every religion throughout the globe. It is fundamental in Hinduism, Jainism, Buddhism, Sikhism, and many Native American nations and African tribes, as well as some of the more esoteric (some might say “spiritually pure”) sects of Islam (Druze, Ghulat, Sufism), Judaism (Kabbalah and Hasidic), and even Christianity (Cathars, Gnostics).
  • In-between Life Experiences, as recounted by patients of hypnotherapists, as well as historical prophet figures, and modern spiritualists, such as Edgar Cayce, have common themes, such as encountering spirit guides who help design the next life.
  • Mystical experiences have been reported in many cultures throughout history, from Mohammed, Moses, Jesus, and Buddha to Protestant leader Jacob Boehme to modern day astronaut Rusty Schweickart. Common experiences include the expansion of consciousness beyond the body and ego, timelessness, the perception of being part of a unified whole, a oneness with a “cosmic consciousness”, and a deep understanding of the universe.

Only possibility 5, the “System” concept, can incorporate all of these anomalies. In that model, we are part of the whole, as experienced. We do reincarnate, as experienced. NDEs are simply the experience of our consciousness detaching from the Reality Learning Lab (RLL), and interacting with non-RLL entities.

The problem with the word “God” is the imagery and assumptions that it conjures up; old man with a flowing beard in the clouds. With the variety of simulation models, “God” could also be an incredibly advanced piece of software, or an incredibly advance alien (“light being”?), or a human in a quasi-futuristic grey suit. The word “System”, while probably much more accurate, is equally problematic in the assumptions that it generates. Still, I prefer that, or “All that there is” (ATTI?).

The System model clearly wins, in terms of its explanatory power. Which makes God a very different entity than most of us are used to thinking about.

But I bet the Buddha, Jesus, and Mohammed would all love this theory!

Which came first, the digital chicken, or the digital philosophy egg?

Many scientists, mathematicians, futurists, and philosophers are embracing the idea that our reality is digital these days. In fact, it would be perfectly understandable to wonder if digital philosophy itself is tainted due to the tendency of humans to view ideas through the lens of their times. We live in a digital age, surrounded by computers, the Internet, and smart phones, and so might we not be guilty of imagining that the world behaves just as a multi-player video game does? We probably wouldn’t have had such ideas 50 years ago, when, at a macroscopic level at least, everything with which we interacted appeared analog and continuous. Which came first, the digital chicken, or the digital philosophy egg?

Actually, the concepts of binary and digital are not at all new. The I Ching is an ancient Chinese text that dates to 1150 BCE. In it are 64 combinations of 8 trigrams (aka the Bagua), each of which clearly contain the first three bits of a binary code. 547px-Bagua-name-earlier.svg

Many other cultures, including the Mangareva in Polynesia (1450), and Indian (5th to 2nd century BCE), have used binary encodings for communication for thousands of years. Over 12,000 years ago, African tribes developed a binary divination system called Odu Ifa.

German mathematician and philosopher Gottfried Leibniz is generally credited as developing the modern binary number system in 1679, based on zeros and ones. Naturally, all of these other cultures are ignored so that we can maintain the illusion that all great philosophical and mathematical thought originated in Europe. Regardless of Eurocentric biases, it is clear that binary encoding is not a new concept. But what about applying it to the fundamental construct of reality?

It turns out that while modern digital physics or digital philosophy references are replete with sources that only date to the mid-20th century, the ancient Greeks (namely Plato) believed that reality was discrete. Atoms were considered to be discrete and fundamental components of reality.

A quick clarification of the terms “discrete”, “digital”, “binary”, “analog”, and “continuous” is probably in order:

Discrete – Having distinct points of measurement in the time domain

Digital – Having properties that can be encoded into bits

Binary – Encoding that is done with only two digits, zeros and ones

Analog – Having continuously variable properties

Continuous – The time domain is continuous

So, for example, if we encode the value of some property (e.g. length or voltage) digitally using 3 values (0, 1, 2), that would be digital, but not binary (rather, ternery). If we say that between any two points in time, there is an infinitely divisible time element, but for each point, the value of the measurement being performed on some property is represented by bits, then we would have a continuous yet digital system. Conversely, if time can be broken into chunks such that at a fine enough temporal granularity there is no concept of time between two adjacent points in time, but at each of these time points, the value of the measurement being performed is continuously variable, then we would have a discrete yet analog system.

In the realm of consciousness-driven digital philosophy, it is my contention that the evidence strongly supports reality being discrete and digital; that is, time moves on in “chunks” and at each discrete point in time, every property of everything can be perfectly represented digitally. There are no infinities.

I believe that this is a logical and fundamental conclusion, regardless of the fact that we live in a digital age. There are many reasons for this, but for the purposes of this particular blog post, I shall only concentrate on a couple. Let’s break down the possibilities of our reality, in terms of origin and behavior:

  1. Type 1 – Our reality was created by some conscious entity and has been following the original rules established by that entity. Of course, we could spend a lifetime defining “conscious” or “entity” but let’s try to keep it simple. This scenario could include traditional religious origin theories (e.g. God created the heavens and the earth). It could also include the common simulation scenarios, a la Nick Bostrom’s “Simulation Argument.”
  1. Type 2 – Our reality was originally created by some conscious entity and has been evolving according to some sort of fundamental evolutionary law ever since.
  1. Type 3 – Our reality was not created by some conscious entity, and its existence sprang out of nothing and has been following primordial rules of physics ever since. To explain the fact that our universe is incredibly finely-tuned for matter and life, materialist cosmologists dreamt up the idea that we must exist in an infinite set of parallel universes, and via the anthropic principle, the one we live only appears finely-tuned because it has to in order for us to be in it. Occam would be turning over in his grave.
  1. Type 4 – Our reality was not created by some particular conscious entity, but rather has been evolving according to some sort of fundamental evolutionary law from the very beginning.

I would argue that in the first two cases, reality would have to be digital. For, if a conscious entity is going to create a world for us to live in and experience, that conscious entity is clearly highly evolved compared to us. And, being so evolved, it would certainly make use of the most efficient means to create a reality. A continuous reality is not only inefficient, it is theoretically impossible to create because it involves infinities in the temporal domain as well as any spatial domain or property.

pixelated200I would also argue that in the fourth case, reality would have to be digital for similar reasons. Even without a conscious entity as a creator, the fundamental evolutionary law would certainly favor a perfectly functional reality that doesn’t require infinite resources.

Only in the third case above, would there be any possibility of a continuous analog reality. Even then, it is not required. As MIT cosmologist and mathematician Max Tegmark succinctly put it, “We’ve never measured anything in physics to more than about sixteen significant digits, and no experiment has been carried out whose outcome depends on the hypothesis that a true continuum exists, or hinges on nature computing something uncomputable.” Hence there is no reason to assume, a priori, that the world is continuous. In fact, the evidence points to the contrary:

  • Infinite resolution would imply that matter implodes into black holes at sub-Planck scales and we don’t observe that.
  • Infinite resolution implies that relativity and quantum mechanics can’t coexist, at least with the best physics that we have today. Our favorite contenders for rationalizing relativity and quantum mechanics are string theory and loop quantum gravity. And they only work with minimal length (aka discrete) scales.
  • We actually observe discrete behavior in quantum mechanics. For example, a particle’s spin value is always quantized; there are no intermediate states. This is anomalous in continuous space-time.

For many other reasons, as are probably clear from the evidence compiled on this site, I tend to favor reality Type 4. No other type of reality structure and origin can be shown to be anywhere near as consistent with all of the evidence (philosophical, cosmological, mathematical, metaphysical, and experimental). And it has nothing to do with MMORPGs or the smart phone in my pocket.

Objective vs. Subjective Reality

Today’s blog is one part rehash of an ancient dilemma that has puzzled and divided philosophers and scientists for millennia and two parts The Universe – Solved!

First a couple definitions…

Objective Reality – a reality that completely exists independent of any conscious entity to observe it.

Subjective Reality – what we perceive.

As it is well known, subjective reality is “subject” to an elaborate set of filters, any one of which can modify a perception of that reality; sensory apparatus (e.g. the rods and cones in our eyes), sensory processing (e.g. the visual cortex), higher level brain function, and psychological factors (e.g. expectations). As such, what one person experiences is always different than what any other person experiences, but usually in subtle ways.

Fundamentally, one cannot prove the existence of an objective reality. We can only infer its properties through observations, which of course, are subjective. However, it may be possible to prove that objective reality doesn’t exist, if, for example, it can be shown that the properties inferred via a particular observer fundamentally contradict properties inferred via another observer. But even then those inferences may be hopelessly subjective. Suppose person A sees a car as red and person B sees the same car as green. We can’t conclude that there is no objective reality because person B could simply have an unusual filter somewhere between the car and the seat of their consciousness.

What if we can use some sort of high-precision reproducible measurement apparatus to make some observations on reality and find that under certain controlled circumstances, reality changes depending on some parameter that appears to be disconnected to the reality itself? There are a lot of qualifiers and imperfections in that question – like “high (vs. infinite) precision” and “appears” – but what comes to mind is the well-known double slit experiment. In 1998, researchers at the Weizmann Institute of Science, demonstrated that reality shifts depending on the amount of observation, even if the “observer” is a completely non-intrusive device. IQOQI upped the ante in terms of precision in 2008 by showing that objective reality doesn’t exist to a certainly of 80 orders of magnitude (probability of being false due to error or chance = 1E-80). That’s good enough for me. And, in 2012, Dr. Dean Radin conducted what appear to be well-designed and rigorous scientific experiments that show to a high probability that conscious intent can directly alter the results of the double slit experiment. Just as it only takes one white crow to prove that not all crows are black, it only takes one experiment that demonstrates the non-existence of objective reality to prove that objective reality is an illusion.

So that debate is over. Let’s get past it and move onto the next interesting questions

What is this reality that we all perceive to be “almost” solid and consistent?

I believe it is a digital consciousness-influenced high-consensus reality for reasons outlined here. It has to have a high degree of consensus because, in order to learn and evolve our consciousness, we have to believe in a well-grounded cause and effect.

What does “almost” mean?

We could define “almost” as 1 minus the degree to which apparent objective reality is inconsistent, either between separate observers, or in experiments that have a different outcomes depending on the state of the observer. For now, I’ll have to punt on the estimates because I haven’t found any supporting research, but I suspect it is between 99.999% and 1.

How does “almost” work?

Subjective reality does not mean that you can call the shots and become a millionaire just due to intent. The world would be insane if that were the case. Because of the “consensus” requirement, the effects are much more subtle than that. For you to see a passing car and make it turn red just because you want to, would violate the color consensus that must be maintained for the other 1000 people that see that car drive by. In fact, there is nothing to say that the aggregate of conscious intents from all conscious entities fully shape the subjective reality. Most of it may be driven by the rules of the system (that aspect of digital global consciousness that drives the projection of the physical reality). See the figure below. In the digital global consciousness system (see my “The Universe-Solved!” or Tom Campbell’s “My Big TOE” for more in depth explanations of this view of the nature of reality), Brandon and I are just individuated segments of the greater whole. (Note: This is how we are all connected. The small cloud borders are not impervious to communication, either from other individuated consciousnesses (aka telepathy) or from the system as a whole (aka spiritual enlightenment)).

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Brandon’s reality projection may have three components. First, it is generated by the system, based on whatever rules the system has for creating our digital reality. Second, it may be influenced by the aggregate of the intent of all conscious entities, which is also known by the system. Finally, his projection may be slightly influenced by his own consciousness. The same applies to my own projection. Hence, our realities are slightly different, but not enough to notice on a day-to-day basis. Only now that our scientific instrumentation has become sensitive enough, are we starting to be able to realize (but not yet quantify) this. Perhaps 5% of reality is shaped by the aggregate consensus and 95% by the system itself. Or 1% and 99%. Or .00001% and 99.99999%. All are possible, but none are objective.

Quantum Zeno Effect Solved

Lurking amidst the mass chaos of information that exists in our reality is a little gem of a concept called the Quantum Zeno Effect.  It is partially named after ancient Greek philosopher Zeno of Elea, who dreamed up a number of paradoxes about the fluidity of motion and change.  For example, the “Arrow Paradox” explores the idea that if you break down time into “instants” of zero duration, motion cannot be observed.  Thus, since time is composed of a set of instants, motion doesn’t truly exist.  We might consider Zeno to have been far ahead of his time as he appeared to be thinking about discrete systems and challenging the continuity of space and time a couple thousand years before Alan Turing resurrected the idea in relation to quantum mechanics: “It is easy to show using standard theory that if a system starts in an eigenstate of some observable, and measurements are made of that observable N times a second, then, even if the state is not a stationary one, the probability that the system will be in the same state after, say, one second, tends to one as N tends to infinity; that is, that continual observations will prevent motion …”.  The term “Quantum Zeno Effect” was first used by physicists George Sudarshan and Baidyanath Misra in 1977 to describe just such a system – one that does not change state because it is continuously observed.

The challenge with this theory has been in devising experiments that can verify or falsify it.  However, technology has caught up to philosophy and, over the last 25 years, a number of experiments have been performed which seem to validate the effect.  In 2001, for example, physicist Mark Raizen and a team at the University of Texas showed that the effect is indeed real and the transition of states in a system can be either slowed down or sped up simply by taking measurements of the system.

I have enjoyed making a hobby of fully explaining quantum mechanics anomalies with the programmed reality theory.   Admittedly, I don’t always fully grasp some of the deep complexities and nuances of the issues that I am tackling, due partly to the fact that I have a full time job that has naught to do with this stuff, and partly to the fact that my math skills are a bit rusty, but thus far, it doesn’t seem to make a difference.  The more I dig in to each issue, the more I find things that simply support the idea that we live in a digital (and programmed) reality.

The quantum Zeno effect might not be observed in every case.  It only works for non-memoryless processes.  Exponential decay, for instance, is an example of a memoryless system.  Frequent observation of a particle undergoing radioactive decay would not affect the result.  [As an aside, I find it very interesting that a “memoryless system” invokes the idea of a programmatic construct.  Perhaps with good reason…]

A system with memory, or “state”, however, is, in theory, subject to the quantum Zeno effect.  It will manifest itself by appearing to reset the experiment clock every time an observation is made of the state of the system.  The system under test will have a characteristic set of changes that vary over time.  In the case of the University of Texas experiment, trapped ions tended to remain in their initial state for a brief interval or so before beginning to change state via quantum tunneling, according to some probability function.  For the sake of developing a clear illustration, let’s imagine a process whereby a particle remains in its initial quantum state (let’s call it State A) for 2 seconds before probabilistically decaying to its final state (B) according to a linear function over the next second.  Figure A shows the probability of finding the particle in State A as a function of time.  For the first 2 seconds, of course, it has a 0% probability of changing state, and between 2 and 3 seconds it has an equal probability of moving to state B at any point in time.  A system with this behavior, left on its own and measured at any point after 3 seconds, will be in State B.

probability

What happens, however, when you make a measurement of that system, to check and see if it changed state, at t=1 second?  Per the quantum Zeno effect, the experiment clock will effectively be reset and now the system will stay in State A from t=1 to t=3 and then move to state B at some point between t=3 and t=4.  If you make another measurement of the system at t=1, the clock will again reset, delaying the behavior by another second.  In fact, if you continue to measure the state of the system every second, it will never change state.  Note that this has absolutely nothing to do with the physical impact of the measurement itself; a 100% non-intrusive observation will have exactly the same result.

Also note that, it isn’t that the clock doesn’t reset for a memoryless system, but rather, that it doesn’t matter because you cannot observe any difference.  One may argue that if you make observations at the Planck frequency (one per jiffy), even a memoryless sytem might never change state.  This actually approaches the true nature of Zeno’s arguments, but that is a topic for another essay, one that is much more philosophical than falsifiable.  In fact, “Quantum Zeno Effect” is a misnomer.  The non-memoryless system described above really has little to do with the ad infinitum inspection of Zeno’s paradoxes, but we are stuck with the name.  And I digress.

So why would this happen?

It appears to be related in some way to the observer effect and to entanglement:

  • Observer Effect – Once observed, the state of a system changes.
  • Entanglement – Once observed, the states of multiple particles (or, rather, the state of a system of multiple particles) are forever connected.
  • Quantum Zeno – Once observed, the state of a system is reset.

What is common to all three of these apparent quantum anomalies is the coupling of the act of observation with the concept of a state.  For the purposes of this discussion, it will be useful to invoke the computational concept of a finite state machine, which is a system that changes state according to a set of logic rules and some input criteria.

I have explained the Observer effect and Entanglement as logical necessities of an efficient programmed reality system.  What about Quantum Zeno?  Why would it not be just as efficient to start the clock on a process and let it run, independent of observation?

A clue to the answer is that the act of observation appears to create something.

In the Observer effect, it creates the collapse of the probability wave functions and the establishment of definitive properties of certain aspects of the system under observation (e.g. position).  This is not so much a matter of efficiency as it is of necessity, because without probability, free will doesn’t exist and without free will, we can’t learn, and if the purpose of our system is to grow and evolve, then by necessity, observation must collapse probability.

In Entanglement, the act of observation may create the initiation of a state machine, which subsequently determines the behavior of the particles under test.  Those particles are just data, as I have shown, and the data elements are part of the same variable space of the state machine.  They both get updated simultaneously, regardless of the “virtual” distance between them.

So, in Quantum Zeno, the system under test is in probability space.  The act of observation “collapses” this initial probability function and kicks off the mathematical process by which futures states are determined based on the programmed probability function.  But that is now a second level of probability function; call it probability function 2.  Observing this system a second time now must collapse the probability wave function 2.  But to do so means that the system would now have to calculate a modified probability function 3 going forward – one that takes into account the fact that some aspect of the state machine has already been determined (e.g. the system has or hasn’t started its decay).  For non-memoryless systems, this could be an arbitrarily complex function (3) since it may take a different shape for every time at which the observation occurs.  A third measurement complicates the function even further because even more states are ruled out.

On the other hand, it would be more efficient to simply reset the probability function each time an observation is made, due to the efficiency of the reality system.

The only drawback to this algorithm is the fact that smart scientists are starting to notice these little anomalies, although the assumption here is that the reality system “cares.”  It may not.  Or perhaps that is why most natural processes are exponential, or memoryless – it is a further efficiency of the system.  Man-made experiments, however, don’t follow the natural process and may be designed to be arbitrarily complex, which ironically serves to give us this tiny little glimpse into the true nature of reality.

What we are doing here is inferring deep truths about our reality that are in fundamental conflict with the standard materialist view.  This will be happening more and more as time goes forward and physicists and philosophers will soon have no choice but to consider programmed reality as their ToE.

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Ever Expanding Horizons

Tribal Era

tribalera200Imagine the human world tens of thousands of years ago.  A tribal community lived together, farming, hunting, trading, and taking care of each other.  There was plenty of land to support the community and as long as there were no strong forces driving them to move, they stayed where they were, content.  As far as they knew, “all that there is” was just that community and the land that was required to sustain it.  We might call this the Tribal Era.

Continental Era

continentalera200But, at some point, for whatever reason – drought, restlessness, desire for a change of scenery – another tribe moved into the first tribe’s territory.  For the first time, that tribe realized that the world was bigger than their little community.  In fact, upon a little further exploration, they realized that the boundaries of “all that there is” just expanded to the continent on which they lived, and there was a plethora of tribes in this new greater community.  The horizon of their reality just reached a new boundary and their community was now a thousand fold larger than before.

Planetary Era

planetaryera200According to researchers, the first evidence of cross-oceanic exploration was about 9000 years ago.  Now, suddenly, this human community may have been subject to an invasion of an entirely different race of people with different languages coming from a place that was previously thought to not exist.  Again, the horizon expands and “all that there is” reaches a new level, one that consists of the entire planet.

Solar Era

The Ancient Greek philosophers and astronomers recognized the existence of other solarera200planets.  Gods were thought to have come from the sun or elsewhere in the heavens, which consisted of a celestial sphere that wasn’t too far out away from the surface of our planet.

Imaginations ran wild as horizons expanded once again.

Galactic Era

galacticera200In 1610, Galileo looked through his telescope and suddenly humanity’s horizon expanded by another level.  Not only did the other planets resemble ours, but it was clear that the sun was the center of the known universe, stars were extremely far away, there were strange distant nebulae that were more than nearby clouds of debris, and the Milky Way consisted of distant stars.  In other worlds, “all that there is” became our galaxy.

Universal Era

universalera200A few centuries later, in 1922, it was time to expand our reality horizon once again, as the 100-inch telescope at Mount Wilson revealed that some of those fuzzy nebulae were actually other galaxies.  The concept of deep space and “Universe” was born and new measurement techniques courtesy of Edwin Hubble showed that “all that there is” was actually billions of times more than previously thought.

Multiversal Era

multiversalera200These expansions of “all that there is” are happening so rapidly now that we are still debating the details about one worldview, while exploring the next, and being introduced to yet another.  Throughout the latter half of the 20th century, a variety of ideas were put forth that expanded our reality horizon to the concept of many (some said infinite) parallel universes.  The standard inflationary big bang theory allowed for multiple Hubble volumes of universes that are theoretically within our same physical space, but unobservable due to the limitations of the speed of light.  Bubble universes, MWI, and many other theories exist but lack any evidence.  In 2003, Max Tegmark framed all of these nicely in his concept of 4 levels of Multiverse.

I sense one of those feelings of acceleration with the respect to the entire concept of expanding horizons, as if our understanding of “all that there is” is growing exponentially.  I was curious to see how exponential it actually was, so I took the liberty of plotting each discrete step in our evolution of awareness of “all that there is” on a logarithmic plot and guess what?

Almost perfectly exponential! (see below)

horizons

Dramatically, the trend points to a new expansion of our horizons in the past 10 years or so.  Could there really be a something beyond a multiverse of infinitely parallel universes?  And has such a concept recently been put forth?

Indeed there is and it has.  And, strangely, it isn’t even something new.  For millennia, the spiritual side of humanity has explored non-physical realities; Shamanism, Heaven, Nirvana, Mystical Experiences, Astral Travel.  Our Western scientific mentality that “nothing can exist that cannot be consistently and reliably reproduced in a lab” has prevented many of us from accepting these notions.  However, there is a new school of thought that is based on logic, scientific studies, and real data (if your mind is open), as well as personal knowledge and experience.  Call it digital physics (Fredkin), digital philosophy, simulation theory (Bostrom), programmed reality (yours truly), or My Big TOE (Campbell).  Tom Campbell and others have taken the step of incorporating into this philosophy the idea of non-material realms.  Which is, in fact, a new expansion of “all that there is.”  While I don’t particularly like the term “dimensional”, I’m not sure that we have a better descriptor.

Interdimensional Era

interdiensionalera200Or maybe we should just call it “All That There Is.”

At least until a few years from now.

Einstein Would Have Loved Programmed Reality

Aren’t we all Albert Einstein fans, in one way or another?  If it isn’t because of his 20th Century revolution in physics (relativity), or his Nobel Prize that led to that other 20th Century revolution (quantum mechanics), or his endless Twainsian witticisms, it’s his underachiever-turned-genius story, or maybe even that crazy head of hair.  For me, it’s his regular-guy sense of humor:

“The hardest thing in the world to understand is the income tax.”

and…

“Put your hand on a hot stove for a minute, and it seems like an hour. Sit with a pretty girl for an hour, and it seems like a minute. THAT’S relativity.”

Albert Einstein on a bicycle in Niels Bohr's garden

But, the more I read about Albert and learn about his views on the nature of reality, the more affinity I have with his way of thinking.  He died in 1955, hardly deep enough into the digital age to have had a chance to consider the implications of computing, AI, consciousness, and virtual reality.  Were he alive today, I suspect that he would be a fan of digital physics, digital philosophy, simulism, programmed reality – whatever you want to call it.  Consider these quotes and see if you agree:

“Reality is merely an illusion, albeit a very persistent one.”

“I wished to show that space-time isn’t necessarily something to which one can ascribe a separate existence, independently of the actual objects of physical reality. Physical objects are not in space, but these object are spatially extended. In this way the concept of ’empty space’ loses its meaning.”

As far as the laws of mathematics refer to reality, they are uncertain; and as far as they are certain, they do not refer to reality.”

“A human being is part of a whole, called by us the ‘Universe’ —a part limited in time and space. He experiences himself, his thoughts, and feelings, as something separated from the rest—a kind of optical delusion of his consciousness. This delusion is a kind of prison for us, restricting us to our personal desires and to affection for a few persons nearest us. Our task must be to free ourselves from this prison by widening our circles of compassion to embrace all living creatures and the whole of nature in its beauty.”

“Space does not have an independent existence.”

“Hence it is clear that the space of physics is not, in the last analysis, anything given in nature or independent of human thought.  It is a function of our conceptual scheme [mind].”

 “Every one who is seriously involved in the pursuit of science becomes convinced that a spirit is manifest in the laws of the Universe-a spirit vastly superior to that of man, and one in the face of which we with our modest powers must feel humble.”

I can only imagine the insights that Albert would have had into the mysteries of the universe, had he lived well into the computer age.  It would have given him an entirely different perspective on that conundrum that puzzled him throughout his later life – the relationship of consciousness to reality.  And he might have even tossed out the Unified Field Theory that he was forever chasing and settled in on something that looked a little more digital.

 

Bizarro Physics

All sorts of oddities emerge from equations that we have developed to describe reality.  What is surprising is that rather than being simply mathematical artifacts, they actually show up in our physical world.

Perhaps the first such bizarro (see DC Comics) entity was antimatter; matter with an opposite charge and spin.  A mathematical solution to Paul Dirac’s relativistic version of Schrödinger’s equation (it makes my head hurt just looking at it), antimatter was discovered 4 years after Dirac predicted it.

One of last year’s surprises was the negative frequencies that are solutions to Maxwell’s equations and have been shown to reveal themselves in components of light.

And, earlier this month, German physicists announced the ability to create a temperature below absolute zero.

So when we were told in physics class to throw out those “negative” solutions to equations because they were in the imaginary domain, and therefore had no basis in reality…uh, not so fast.

What I find interesting about these discoveries is the implications for the bigger picture.  If our reality were what most of us think it is – 3 dimensions of space, with matter and energy following the rules set forth by the “real” solutions to the equations of physics – one might say that reality trumps the math; that solutions to equations only make sense in the context of describing reality.

However, it appears to be the other way around – math trumps reality.  Solutions to equations previously thought to be in the “imaginary domain” are now being shown to manifest in our reality.

This is one more category of evidence that underlying our apparent reality are data and rules.  The data and rules don’t manifest from the reality; they create the reality.

Bizarro185 antimatter185

Complexity from Simplicity – More Support for a Digital Reality

Simple rules can generate complex patterns or behavior.

For example, consider the following simple rules that, when programmed into a computer, can result in beautiful complex patterns akin to a flock of birds:

1. Steer to avoid crowding local flockmates (separation)
2. Steer towards the average heading of local flockmates (alignment)
3. Steer to move toward the average position (center of mass) of local flockmates (cohesion)

The pseudocode here demonstrates the simplicity of the algorithm.  The following YouTube video is a demonstration of “Boids”, a flocking behavior simulator developed by Craig Reynolds:

Or consider fractals.  The popular Mandelbrot set can be generated with some simple rules, as demonstrated here in 13 lines of pseudocode, resulting in beautiful pictures like this:

https://i0.wp.com/upload.wikimedia.org/wikipedia/commons/thumb/a/a4/Mandel_zoom_11_satellite_double_spiral.jpg/800px-Mandel_zoom_11_satellite_double_spiral.jpg

Fractals can be used to generate artificial terrain for video games and computer art, such as this 3D mountain terrain generated by the software Terragen:

Terragen-generated mountain terrain

Conways Game of Life uses the idea of cellular automata to generate little 2D pixelated creatures that move, spawn, die, and generally exhibit crude lifelike behavior with 2 simple rules:

1. An alive cell with less than 2 or more than 4 neighbors dies.
2. A dead cell with 3 neighbors turns alive.

Depending on the starting conditions, there may be any number of recognizable resulting simulated organisms; some simple, such as gliders, pulsars, blinkers, glider guns, wickstretchers, and some complex such as puffer trains, rakes, space ship guns, cordon ships, and even objects that appear to travel faster than the maximum propagation speed of the game should allow:

Cellular automata can be extended to 3D space.  The following video demonstrates a 3D “Amoeba” that looks eerily like a real blob of living protoplasm:

What is the point of all this?

Just that you can apply some of these ideas to the question of whether or not reality is continuous or digital (and thus based on bits and rules).  And end up with an interested result.

Consider a hierarchy of complexity levels…

Imagine that each layer is 10 times “zoomed out” from the layer below.  If the root simplicity is at the bottom layer, one might ask how many layers up you have to go before the patterns appear to be natural, as opposed to artificial? [Note: As an aside, we are confusing ideas like natural and artificial.  Is there really a difference?]

The following image is an artificial computer-generated fractal image created by Softology’s “Visions of Chaos” software from a base set of simple rules, yet zoomed out from it’s base level by, perhaps, six orders of magnitude:

softology-hybrid-mandelbulb

In contrast, the following image is an electron microscope-generate image of a real HPV virus:

b-cell-buds-virus_c2005AECO

So, clearly, at six orders of magnitude out from a fundamental rule set, we start to lose the ability to discern “natural” from “artificial.”  Eight orders of magnitude should be sufficient to make natural indistinguishable from artificial.

And yet, our everyday sensory experience is about 36 orders of magnitude above the quantum level.

The deepest level that our instruments can currently image is about 7 levels (10,000,000x magnification) below reality.  This means that if our reality is based on bits and simple rules like those described above, those rules may be operating 15 or more levels below everyday reality.  Given that the quantum level is 36 levels down, we have at least 21 orders of magnitude to play with.  In fact, it may very well be possible that the true granularity of reality is below the quantum level.

In any case, it should be clear to see that we are not even closed to being equipped to visually discern the difference between living in a continuous world or a digital one consisting of bits and rules.